[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic] [Dialog] [delay(time=3)] [PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", multi = true, text="在未曾亲自踏足战场之前,没人能真正明白它的意义。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Dialog] [delay(time=1)] [interlude(maskid = "ui_cutin_mask_horizon", style = 1, size = "1500, 420",offset = "20,0", channel = 2)] [interlude(channel = 2, type = 2, name = "37_g2_glasgowoldroom", afrom = 0, ato = 1, aduration = 3, sfrom = "1.6,1.6", sto = "1.6,1.6", sduration = 0,block=true)] [interlude(channel = 2, type = 2, name = "37_g2_glasgowoldroom", pfrom="0,0",pto="80,0", duration =30,block=false)] [delay(time=2)] [Sticker(id="st1", multi = true, text="我曾和朋友们在诺伯特的录像厅花费大把时间看那些老电影的录像,其中有不少就以战争为题材,不仅有那些英雄故事,有些有残忍趣味的导演也会用镜头来描绘战场的恐怖。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我记得,那天晚上,我们四个做了一夜的噩梦。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n如今,我好像依旧游荡在梦中。",block = true)] [Sticker(id="st1")] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [interlude(channel = 2,clear = true)] [Background(image="43_g9_campedchariot", screenadapt="coverall", block=true)] [Delay(time=1)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot] [name="达格达"]我们路过那片谷地时顺手救了几个还有气的士兵。对了,幸存者也跟上了我们的队伍。 [name="因陀罗"]他们都感染了,谁在那片倒满尸体的弹坑里躺上一夜都会感染。 [name="戴菲恩"]你们带他们回来的时候做过消毒了吗,活性源石粉尘可能会粘在你们的身上。 [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [dialog] [charslot] [Sticker(id="st1", multi = true, text="......汉娜,我们现在在哪?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我有点......",block = true)] [Sticker(id="st1")] [Dialog] [name="号角"]请放心,戴菲恩小姐。我在小丘郡经历过类似的大规模活性源石环境。 [name="号角"]我们已经严格按照标准流程执行过清洁工作。 [name="号角"]那些士兵原属于阿什沃思公爵的征召部队。他们说,交战之后,他们隶属的连队根本没有抢救伤员,打扫战场,而是直接撤离了。 [Dialog] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", multi = true, text="号角小姐,汉娜是因为我擅自行动而生我的气吗?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n她怎么不理我?",block = true)] [Sticker(id="st1")] [name="号角"]......据他所说,他还有一个同乡倒在不远处,应该只是腿受了伤,翻不了身,他倒在一片浅浅的积水边,呼救了一整晚。 [name="号角"]我们发现他的时候,那个可怜人已经死了,溺死的。 [name="号角"]那摊积水甚至没不过脚踝。只要有人愿意为他翻个身,他完全可以活下来。 [name="达格达"]我勘察过现场,他们中了王庭军的陷阱,应该是一群萨卡兹雇佣兵自愿牺牲自己做了诱饵。 [Dialog] [Delay(time=1)] [dialog] [charslot] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", multi = true, text="我的胸口,有什么东西压着我?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n喘不过气......摩根......摩根?",block = true)] [Sticker(id="st1", multi = true, text="\n我能感觉到一股热流在我的胸腔翻滚。",block = true)] [Sticker(id="st1")] [Dialog] [name="摩根"]可......不该出现这样毫无反抗的情况...... [name="戴菲恩"]这很正常......除去实力最为强大的数位公爵,其他公爵的部队,职业军人的占比也许不到四分之一。 [name="戴菲恩"]大量的维多利亚士兵只是被征召,乃至强征入伍,经过了几个月的潦草训练,刚学会怎么使用军用弩箭或者施术单元,就被扔来了这里。 [name="戴菲恩"]......说实话,如果不是这场战争,那些当着军官的人和那些当着士兵的人,可能一辈子都没有机会说上一句话。 [name="因陀罗"]要是维娜听到这个,恐怕又得生气了...... [name="戴菲恩"]我讨厌这个事实,毫无信任的人又怎么可能安心在战场上相互交付性命? [Dialog] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="为什么没人听到我说话?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n铁腥味在我的口腔肆意弥散,滚烫的东西在我的喉咙沸腾。",block = true)] [Sticker(id="st1")] [Dialog] [name="戴菲恩"]妈妈从来不会回答我的困惑,她说我会在某一天自己找到答案—— [Dialog] [charslot] [Delay(time=0.5)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=15, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.5)] [name="推进之王"]咳......哈! [Dialog] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [charslot(slot="m",name="avgnew_112_siege_1#1$1",posfrom="0,-30",posto="0,0",afrom=0,ato=1,duration=2)] [delay(time=2.5)] [charslot] [charslot(slot="m",name="avg_npc_405_1#1$1",focus="m")] [PlaySound(key="$d_avg_clothmovementsp",volume=1)] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [name="摩根"]维娜! [charslot(slot="m",name="avgnew_112_siege_1#9$1",focus="m")] [name="推进之王"]轻点......摩根,脖子......我喘不过气...... [Dialog] [charslot] [Delay(time=0.2)] [PlaySound(key="$d_avg_clothmovement", volume=0.7)] [charslot(slot="m",name="avg_npc_405_1#12$1",duration=0.5)] [delay(time=0.7)] [charslot(slot="m",name="avg_npc_405_1#12$1",focus="m")] [name="摩根"]嘿嘿,对不起,我有点激动。维娜,你已经昏迷了两天了...... [name="摩根"]期间你一直发烧,幸好胸口的撕裂伤口恢复得不错,不然大家都得被你吓死。 [charslot(slot="m",name="avgnew_112_siege_1#5$1",focus="m")] [name="推进之王"]我们在哪......这里,不是切特雷? [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="她们都在沉默,发生了什么?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_npc_405_1#7$1",focus="m")] [name="摩根"]咳......我来说吧。 [charslot(slot="m",name="avg_npc_405_1#5$1",focus="m")] [name="摩根"]两天前我们就撤出了那里,现在我们已经回到原本的驻地了。 [name="摩根"]在高多汀公爵的支援舰队正式入驻切特雷镇前,我们听了号角小姐的建议,所有人以最快速度低调撤离,避开了和支援部队的正面接触。 [charslot(slot="m",name="avgnew_112_siege_1#5$1",focus="m")] [name="推进之王"]......号角小姐? [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]我们队伍的成员关系和身份......都很复杂。一旦同公爵的部队产生官方层面的沟通,很多简单的事情会变得很棘手。 [name="号角"]我和Misery先生讨论过,大家也都支持我们的想法。 [name="号角"]......虽然现在的队伍中还有很多来自温德米尔公爵的残余士兵,但他们的军事识别码已经失效了,被“误伤”的可能性不小。 [charslot(slot="m",name="avg_npc_229_1#2",focus="m")] [name="号角"]更准确地说,并非失效,而是不被承认......除非...... [charslot(slot="m",name="avg_155_tiger_1#8$1",focus="m")] [name="因陀罗"]哈,不用把那些贵族的肮脏操作说得这么好听。 [name="因陀罗"]不就是我们抢地盘那一套吗? [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="呵,因陀罗说得对。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n这场战争从什么时候起开始变成这样了?",block = true)] [Sticker(id="st1", multi = true, text="\n我们能救下目之所及的地方,可那些我们尚未触及的城镇呢?",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avgnew_112_siege_1#5$1",focus="m")] [name="推进之王"]......现在情况如何? [charslot(slot="m",name="avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]有些人选择加入高多汀公爵部队继续作战,高多汀的军官甚至没有对感染者多说什么。但更多的人选择继续跟着我们行动。 [charslot(slot="m",name="avg_npc_405_1#1$1",focus="m")] [name="摩根"]他们信任我们!更准确来说,他们信任你,维娜。我们获胜了!大家现在的士气很高涨! [name="摩根"]哈,我甚至听到他们拿过去的隔阂互相开玩笑。 [charslot(slot="m",name="avgnew_112_siege_1#3$1",focus="m")] [name="推进之王"]......我们做到了。 [charslot(slot="m",name="avg_4110_delphn_1#9$1",focus="m")] [name="戴菲恩"]你的计划奏效了,我们撑到了最后。尽管极有可能未来都不会有人知道我们在那里付出了什么...... [name="戴菲恩"]对整场大战来说,只是一个局部的胜利。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我看着戴菲恩疲惫的脸,自军舰弃她而去之后,巨大的情绪就死死裹住了她的心房。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n但此时,她确实露出了难得的微笑。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4110_delphn_1#9$1",focus="m")] [name="戴菲恩"]但我们救下了切特雷,维娜。 [charslot(slot="m",name="avgnew_112_siege_1#9$1",focus="m")] [name="推进之王"]是啊。是这样。 [Dialog] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="理性告诉我,此刻我应该感到欣慰和开心。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n但我做不到,我甚至害怕知道最后有多少人永远留在了那栋楼里。",block = true)] [Sticker(id="st1", multi = true, text="\n那里发生的一切对我来说依然还在梦中。",block = true)] [Sticker(id="st1", multi = true, text="\n胜利也如此沉重吗?",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avgnew_112_siege_1#2$1",focus="m")] [name="推进之王"]如果所有人,从这场战争伊始就一心一意为了维多利亚而战,事情是不是不会变得这么糟糕? [name="推进之王"]......不,他们所有人都坚定地相信自己是为了维多利亚而战。 [multiline(name="推进之王")]这话应该反过来。事情已经糟糕透了,所以,我们为了...... [charslot(slot="m",name="avgnew_112_siege_1#3$1",focus="m")] [multiline(name="推进之王")]我们自己而战。 [charslot(slot="m",name="avg_npc_396_1#8$1",focus="m")] [name="达格达"]对了,推进之王,一位切特雷镇加入的幸存者给我们带来了一个惊喜。 [name="达格达"]他家有“收藏”高卢艺术品的传统,他父亲从林贡斯曾经的航道上捡出来过一个维多利亚制式的小东西。 [name="达格达"]回来后发现那个小黑坨没啥价值就扔仓库了,我们撤退的时候他想送我们礼物表示感谢,然后号角小姐一眼就认出了那是什么。 [name="达格达"]就是这个东西。 [Dialog] [PlaySound(key="$d_avg_throwstone",volume=1)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_229_1#6",focus="m")] [name="号角"]维娜小姐,这是用在步兵战车里的东西,维多利亚的军队会通过它发出的信号来确认彼此的归属。 [charslot(slot="m",name="avgnew_112_siege_1#5$1",focus="m")] [name="推进之王"]......这里面就是军事识别码? [charslot(slot="m",name="avg_npc_229_1#6",focus="m")] [name="号角"]是的。这个黑盒子肯定属于维多利亚军队,上面的图案我很熟悉...... [name="号角"]但我以为它曾经隶属的队伍番号已经不复存在,彻底消失在高卢的废墟中—— [name="号角"]——“典范军”。 [name="号角"]我们风暴突击队的前身,一支传奇的部队,只是没想到它居然历经波折又回到了维多利亚。 [name="号角"]回到了我们的手里。 [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="“典范军”......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="现在的公爵未必会承认这支古老部队的番号。最多能避免我们直接遭到炮火袭击。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n但更重要的是......",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="方盒里铭刻着这支部队的训诫。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Sticker(id="st1", multi = true, text="“典范军”", x=300,y=300, alignment="center", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n\n“我们创造奇迹。”",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="m",name="avgnew_112_siege_1#4$1",focus="m")] [name="推进之王"]......呵。 [charslot(slot="m",name="avgnew_112_siege_1#3$1",focus="m")] [name="推进之王"]就当作命运给我们送来的礼物吧。 [Dialog] [Stopmusic(fadetime=1.5)] [PlaySound(key="$d_avg_devicebeep", volume=1)] [PlaySound(key="$d_avg_scan", volume=1,delay=0.3)] [delay(time=2)] [charslot(slot="m",name="avg_4110_delphn_1#11$1",focus="m")] [name="戴菲恩"]这是......希勒少尉留下的信标接收到了信号? [Dialog] [charslot] [delay(time=0.2)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="1", name="avg_npc_1070_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [delay(time=0.5)] [charslot(slot="r",name="avg_4110_delphn_1#8$1",focus="r")] [name="戴菲恩"]希勒? [charslot(slot="r",name="avg_4110_delphn_1#8$1",focus="n")] [name="希勒少尉"]戴菲恩小姐,“加拉瓦铁盾”出了一些变故...... [name="希勒少尉"]我们现在正在向你们靠拢,预计一小时后可以归队。 [name="希勒少尉"]我带回来一些不是很愉快的消息,以及,一位坚持想要见您的客人...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [CharacterCutin(widgetID="1",fadetime=0.2,block=false)] [Background(image="34_g10_tent_inside", screenadapt="coverall", block=true)] [charslot(slot="l",name="avg_npc_1070_1#4$1")] [charslot(slot="r",name="avgnew_112_siege_1#12$1")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=0.5)] [charslot(slot="l",name="avg_npc_1070_1#4$1",focus="l")] [name="希勒少尉"]你的伤口处理太粗糙了,简直是胡闹! [name="希勒少尉"]你发烧这么久,伤口表面看上去愈合很快,内部发炎的问题却根本没有得到有效的处理。 [name="希勒少尉"]这一类严重的伤势应该更早让随队医生介入,随时检测各项指标,控制留下后遗症的可能。 [name="希勒少尉"]扎穿你身体的只是金属碎片,而不是一大块飞出的源石结晶,那些可是萨卡兹的巫术装置,沾上一点都能让你彻底感染。 [name="希勒少尉"]但就算不是直接被源石所伤,那种情况下的感染可能性都是极高的。我看了你的血液化验结果,源石结晶密度还在正常范围之内。 [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="l")] [name="希勒少尉"]只能说,你确实足够幸运。 [charslot(slot="r",name="avgnew_112_siege_1#1$1",focus="r")] [name="推进之王"]呼......少尉,当时情况很混乱。 [charslot(slot="r",name="avgnew_112_siege_1#3$1",focus="r")] [name="推进之王"]起码我还活着。我身体结实。 [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="l")] [name="希勒少尉"]......唉。 [name="希勒少尉"]好吧,戴菲恩小姐和我说了当时的情况。 [name="希勒少尉"]从双方的军力对比来看,那其实是一场足以被当作军事学院教材的战役。而你们很多人甚至都不是军人...... [charslot(slot="r",name="avgnew_112_siege_1#3$1",focus="r")] [name="推进之王"]那我是不是该惋惜没人会记得我们做了什么? [charslot(slot="l",name="avg_npc_1070_1#5$1",focus="l")] [name="希勒少尉"]这你就错了,推进之王。 [name="希勒少尉"]我会记得,外面的那些士兵会记得,切特雷镇活下去的人会记得。 [name="希勒少尉"]传奇往往并不从官方的记载中诞生。 [charslot(slot="r",name="avgnew_112_siege_1#3$1",focus="r")] [name="推进之王"]......原来你会说这种话。 [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="l")] [name="希勒少尉"]咳。 [name="希勒少尉"]好了,你的伤势我重新处理好了。不要再用你身体素质很好这种理由来搪塞我,我会随时检查你的情况。记住,我才是医生。 [name="希勒少尉"]你同伴们的伤势我也会挨个重新检查,包括受伤的士兵和市民。 [charslot(slot="r",name="avgnew_112_siege_1#3$1",focus="r")] [name="推进之王"]谢谢,少尉。 [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="l")] [name="希勒少尉"]呃......还有。 [charslot(slot="l",name="avg_npc_1070_1#2$1",focus="l")] [name="希勒少尉"]我建议你也去见一见那位客人,我担心戴菲恩小姐......应付不了她。 [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="l")] [name="希勒少尉"]关于我之前的种种恶劣行为以及我对你的错误评价,我向你表达诚挚的歉意。 [name="希勒少尉"]但唯有一点,我依然坚持自己的看法,你太过冲动,带有强烈的情绪。 [name="希勒少尉"]没有必要总是试图一个人解决所有事情,有时得回头看看,那里已经站了很多人想要支持你。 [Dialog] [charslot(slot="l",name="avg_npc_1070_1#1$1",focus="all")] [Delay(time=0.2)] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(slot="l",name="avg_npc_1070_1#1$1",afrom=1,ato=0,duration=1)] [Delay(time=2.5)] [charslot(slot="r",name="avgnew_112_siege_1#1$1",focus="r")] [name="推进之王"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="43_g9_campedchariot", screenadapt="coverall", block=true)] [charslot(slot="l",name="avg_npc_175")] [charslot(slot="r",name="avg_4110_delphn_1#9$1")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot="l",name="avg_npc_175",focus="l")] [PlaySound(key="$d_avg_drinkswllw")] [PlaySound(key="$d_avg_drinkswllw",loop=false,channel="1",delay=1)] [PlaySound(key="$d_avg_drinkswllw",loop=false,channel="2",delay=2)] [delay(time=2)] [name="精疲力尽的子爵"]咕咚咕咚咕咚——哈! [charslot(slot="r",name="avg_4110_delphn_1#9$1",focus="r")] [name="戴菲恩"]请慢些喝,曼宁阿姨。 [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]我差点以为自己就要死了!这一路我要躲着多少萨卡兹! [name="精疲力尽的子爵"]不过,幸好有希勒少尉在。他连续几天没放弃追逐移动的“加拉瓦铁盾”,这才让他能撞上救下我的机会。 [name="精疲力尽的子爵"]嗯......他人还算靠谱,就是脑子太死板,那些人怎么可能还会同意他登舰。 [charslot(slot="r",name="avg_4110_delphn_1#5$1",focus="r")] [name="戴菲恩"]您说,您是从“加拉瓦铁盾”逃出来的?那里......究竟怎么样了? [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]说来就生气!那些该死的军官!他们一股脑冲进了要塞核心中枢,他们竟然敢用剑指着我!一定是冯提尔侯爵在为他们撑腰! [name="精疲力尽的子爵"]我好不容易才找到机会,换了身朴素的衣服逃了出来!要塞的升降梯差点把我的裙子扯坏! [charslot(slot="r",name="avg_4110_delphn_1#1$1",focus="r")] [name="戴菲恩"]......看来,您的运气确实很好,阿姨。 [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]戴菲恩,我原来还以为,这次只是跟着你妈妈来前线长长见识,顺便接你回家。躲在移动要塞里能出什么事呢?没想到...... [charslot(slot="r",name="avg_4110_delphn_1#1$1",focus="r")] [name="戴菲恩"]...... [charslot(slot="r",name="avg_4110_delphn_1#6$1",focus="r")] [name="戴菲恩"]母亲不负温德米尔公爵之名。 [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]是啊。 [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [name="精疲力尽的子爵"]但是,之后的温德米尔公爵就是你了,戴菲恩。 [charslot(slot="r",name="avg_4110_delphn_1#5$1",focus="r")] [name="戴菲恩"]阿姨?您抓疼我了......您怎么这副表情? [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]参谋团急于撤回领地的原因是......他们认为公爵的死是莱塔尼亚人的阴谋。 [name="精疲力尽的子爵"]可笑吗?但他们已经找到了证据。莱塔尼亚人未必真的和萨卡兹勾结,但毫无疑问促成了这一结果。 [charslot(slot="r",name="avg_4110_delphn_1#1$1",focus="r")] [name="戴菲恩"]什么......?莱塔尼亚人? [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]参谋团不愿意轻易发动对莱塔尼亚贵族的指控,但他们已经开始关注领地内的叛乱。 [name="精疲力尽的子爵"]谁都不想来和萨卡兹打架,结果把几百年安稳的领地打成莱塔尼亚的地盘吧。 [name="精疲力尽的子爵"]戴菲恩。你是她的女儿,你的使命很快就会到来。 [name="精疲力尽的子爵"]行了,让我休息休息......然后我们就离开这里。 [charslot(slot="r",name="avg_4110_delphn_1#11$1",focus="r")] [name="戴菲恩"]——去哪? [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]你不应该和这群下等人厮混在一起。 [charslot(slot="r",name="avg_4110_delphn_1#7$1",focus="r")] [name="戴菲恩"]他们不是下等人。注意你的言辞! [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]......好吧,戴菲恩,听好了。 [name="精疲力尽的子爵"]如果你真的珍视他们,你觉得他们是英雄,是维多利亚的一部分—— [name="精疲力尽的子爵"]——就想想你母亲的领地上有多少这样的人。 [name="精疲力尽的子爵"]你要是真的想保护这些人,就更应该接受我的意见。去寻求开斯特公爵的支持,然后回到领地重掌大局。 [name="精疲力尽的子爵"]哪怕......沦为开斯特公爵的附庸,但可以履行好你自己的使命。 [charslot(slot="r",name="avg_4110_delphn_1#5$1",focus="r")] [name="戴菲恩"]我—— [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]还是说,怎么?只是因为他们和你战斗,所以你爱上他们,而不爱你的领民了? [name="精疲力尽的子爵"]接受吧,我的戴菲恩......你和你母亲受的苦已经够多了。 [name="精疲力尽的子爵"]接受开斯特公爵的提案,至少,温德米尔公爵的领地,不会生灵涂炭。 [charslot(slot="r",name="avg_4110_delphn_1#5$1",focus="r")] [name="戴菲恩"]...... [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]你在犹豫什么!难道你真的想离开你的家族、你的血统和使命永远流浪下去吗?! [charslot(slot="r",name="avg_4110_delphn_1#1$1",focus="r")] [name="戴菲恩"]......我理解。阿姨。 [name="戴菲恩"]我是妈妈的女儿。您说得对,不光是对我的同伴们,我同样对领地上的人民抱有职责。 [name="戴菲恩"]那么...... [charslot(slot="r",name="avg_4110_delphn_1#7$1",focus="r")] [name="戴菲恩"]为什么剑卫们要将身负使命的我,扔在战场上? [name="戴菲恩"]如果这使命真的光荣到不容置疑,为什么来找我的您,又这么狼狈? [charslot(slot="l",name="avg_npc_175",focus="l")] [name="精疲力尽的子爵"]我...... [charslot(slot="r",name="avg_4110_delphn_1#7$1",focus="r")] [name="戴菲恩"]您说得对。倘若温德米尔公爵领真的陷入了阴谋的迷云,我有义务,我自己也希望,能去做点什么。 [name="戴菲恩"]但我...... [Dialog] [charslot] [charslot(slot="m",name="avgnew_112_siege_1#1$1",duration=0.5)] [delay(time=0.7)] [charslot(slot="m",name="avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]戴菲恩,我们在你身边。说你想说的。 [charslot(slot="m",name="avgnew_112_siege_1#10$1",focus="m")] [name="推进之王"]抱歉,我实在忍不住了。 [name="推进之王"]女士,你知道我们刚刚经历了什么吗? [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]......你是...... [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]我不会跟您走。 [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]你有你的使命需要履行! [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]我是我母亲的女儿,这些战士的同伴,其余的,我什么也不是。 [charslot(slot="m",name="avg_4110_delphn_1#2$1",focus="m")] [name="戴菲恩"]就算我曾经是......我也不再相信了。 [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]我为了他们站在这里,我为了不让你们这样的人继续玩弄他们的生命站在这里......在我流干最后一滴血之前,我哪里都不会去。 [name="戴菲恩"]现在,请离开吧。 [name="戴菲恩"]希望萨卡兹不会抓住您。 [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="子爵的脸色一阵变化,很精彩。但戴菲恩不再给她任何开口的余地了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n她只好灰溜溜地离开,走向希勒少尉的方向。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="戴菲恩的脸色比我想象的平静。她说的话......她遭遇的事......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n都让人想到了一位故人。",block = true)] [Sticker(id="st1", multi = true, text="\n戴菲恩没有重蹈覆辙,悲剧不会再上演一次。",block = true)] [Sticker(id="st1", multi = true, text="\n但靠的是什么?",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="是至亲的死亡。是一场迅速的背叛。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我......似乎格外担心戴菲恩对这些事情的反应。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_4110_delphn_1#9$1",duration=0.7)] [Delay(time=1)] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="戴菲恩收拾好了心情,对我点头微笑。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4110_delphn_1#9$1",focus="m")] [name="戴菲恩"]我没事,走吧。 [Dialog] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(duration=1)] [delay(time=2.5)] [Dialog] [musicvolume(volume=0.3, fadetime=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0.8, fadetime=0)] [Image(image="32_i03",fadetime=0,screenadapt="coverall",block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="......事情不能发生第二次。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [image] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, amount=0, block=true)] [Background(image="43_g9_campedchariot", screenadapt="coverall", block=true)] [delay(time=1)] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot="m",name="avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]出了营地向西边走,如果你的运气真的足够好,你应该能遇到那位仁慈的开斯特公爵。 [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]......没有公爵的保护,你们还想活下来? [charslot(slot="m",name="avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]我们会做到。 [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]我确实......打算去找开斯特公爵。我会适当放慢些速度,这是你们最后的机会了。 [name="精疲力尽的子爵"]跟上我,我们都能活。 [charslot(slot="m",name="avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]我不拦你。 [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]可是戴菲恩和她母亲的基业...... [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]不,我什么也没做错......是你们,太天真,愚蠢,还自以为清醒。 [charslot(slot="m",name="avg_npc_175",focus="m")] [name="精疲力尽的子爵"]就这样吧。 [Dialog] [PlaySound(key="$d_avg_walkfast", volume=0.7)] [charslot(duration=1)] [delay(time=2)] [charslot(slot="m",name="avgnew_112_siege_1#12$1",focus="m")] [name="推进之王"]...... [charslot] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我目送她离开。登上并不适合越野的载具,在少量护卫的帮助下,趁着夜色离开。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我转过头来,看着我们的队伍。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n成百上千双眼睛的视线汇聚到一处,谈笑的士兵,庆幸的平民。",block = true)] [Sticker(id="st1", multi = true, text="\n营地里静静的。",block = true)] [Sticker(id="st1", multi = true, text="\n他们在等待一个回答。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我的回答。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]你听到她的话了,我不得不承认,她开出的条件对许多人很有吸引力。 [charslot(slot="m",name="avg_4110_delphn_1#8$1",focus="m")] [name="戴菲恩"]维娜,我们都刚刚度过了最艰难的时候...... [name="戴菲恩"]但是接下来呢?当大家刚刚燃起的斗志与士气被苦难彻底磨灭之后呢? [name="戴菲恩"]谁来告诉他们接下来往哪里去? [stopmusic(fadetime=2)] [charslot] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我没有立刻回答。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n......他来了。",block = true)] [Sticker(id="st1", multi = true, text="\n一头金色鬃毛的生物在人群中踱步,他看着我。",block = true)] [Sticker(id="st1", multi = true, text="\n我曾经多么渴望从老师的眼中看到答案,试图从一转即逝的光辉中揭下只言片语的指引......",block = true)] [Sticker(id="st1")] [Dialog] [Delay(time=1)] [Sticker(id="st1", multi = true, text="但他什么都不会回答,他只会看着我,而我会给出回答。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n是啊。他甚至未必在那里。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [PlaySound(key="$d_avg_wind", volume=0.7)] [Delay(time=3)] [Dialog] [charslot(slot="m",name="avgnew_112_siege_1#12$2",duration=1)] [Delay(time=1.5)] [charslot(slot="m",name="avgnew_112_siege_1#12$2",focus="m")] [name="推进之王"]各位。 [name="推进之王"]如果大家对我们维多利亚名声在外的公爵们还抱有信心的话,应该赶紧追上那个女人。 [name="推进之王"]没有人会责怪你们的选择。 [Dialog] [charslot(slot="m",name="avgnew_112_siege_1#12$2",focus="n")] [PlaySound(key="$d_avg_cloakmovement",volume=1,channel="bgs",loop=false)] [stopsound(channel="bgs",fadetime=0.8)] [charslot] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="人群窸窣了一下,但无人离开。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avgnew_112_siege_1#12$2",focus="m")] [PlayMusic(intro="$sacrifice_intro", key="$sacrifice_loop", volume=0.6)] [name="推进之王"]......没有人动身。 [name="推进之王"]寻求更强力量的庇护不是我们的本能吗?这不是什么值得羞耻的事情。 [charslot(slot="m",name="avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]因为我也想。我睡觉都梦着手里那把破剑能有力量保护我的朋友,这样她们都不会死。 [name="推进之王"]她也想。她私下哭过多少次,幻想有谁能救下她母亲的命。 [name="推进之王"]你也想。别低头,我知道你想,要是护送你们的部队没有逃走,你兄弟不会被萨卡兹砍得尸体都找不到。 [charslot(slot="m",name="avgnew_112_siege_1#6$2",focus="m")] [name="推进之王"]但你们都没有离开。 [charslot(slot="m",name="avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]因为你们知道,没有贵族真的在乎你们死活。 [name="推进之王"]可你们真的还要奢求他人的力量和庇护吗? [name="推进之王"]我们的生活总是这样。有些人和事,从来没有真正带给过我们什么,我们却自发地崇拜它们,自发地被它们奴役。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]屠杀,感染,包围,我们都靠着自己的力量活下来了! [name="推进之王"]我们都想回家,我们都想结束这场烂到骨子里的战争,但躲着没法赢下战争。 [name="推进之王"]最快的办法,就是打歪那些还躲在伦蒂尼姆里发动战争的混蛋的下巴! [name="推进之王"]那些大公爵不敢去揍,我们就自己打回伦蒂尼姆去揍! [name="推进之王"]没人送我们回家,我们就自己走回家! [charslot(slot="m",name="avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]我们意外收到了一个礼物,一个被公爵们放弃在高卢的部队番号。 [name="推进之王"]“典范军”,它曾经有这样一个光荣的名号。是精锐,是国家意志,是累累战果。 [name="推进之王"]但现在,它不过是我手上的这个盒子。 [name="推进之王"]它什么神奇的力量也没有,但我们可以拿着这东西回到伦蒂尼姆—— [name="推进之王"]揍烂那些战争混蛋的脸后,把这黑疙瘩甩在公爵们的脸上说—— [charslot(slot="m",name="avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]这他妈的是我们的地盘! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=0.5)] [Sticker(id="st1", multi = true, text="我想回家,回那个大家都还在的拳馆。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n他们想回家,想回到他们各自的生活。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我们不应该再依赖他人了,不应该再奢望正义是浑然天成的了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我用尽全身的力量把手中的锤子砸向了大地。",block = true)] [Sticker(id="st1", multi = true, text="\n我不知道那一刻我为什么要那么做,但我很清楚,那股怒气我再也憋不住了。",block = true)] [Sticker(id="st1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [charslot] [Image(image="43_i14_1",screenadapt="coverall",xScale=1.6, yScale=1.6,fadetime=0,block=true)] [PlaySound(key="$d_avg_land_impact", volume=1)] [PlaySound(key="$d_avg_twohandedblunt")] [PlaySound(key="$d_avg_axeimp",volume=1,delay=0.3)] [PlaySound(key="$d_avg_rockfall", volume=0.5,delay=0.6)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [Dialog] [Sticker(id="st1", multi = true, text="“咚”!", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="击向大地的巨锤沉默了所有声音。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Image(image="43_i14_1",screenadapt="coverall",fadetime=2,block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", text="“典范军!”", x=300,y=370, alignment="center", size=24, delay=0.04, width=700)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="最初,格拉斯哥帮的声音撕碎了沉默。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [Image(image="43_i14_2",screenadapt="coverall",fadetime=1,block=false)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", text="“典范军!”",x=300,y=370, alignment="center", size=24, delay=0.04, width=700)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Dialog] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="随后,戴菲恩的声音与她们融为一体。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [Image(image="43_i14_3",screenadapt="coverall",fadetime=1,block=false)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", text="“典范军!”",x=300,y=370, alignment="center", size=24, delay=0.04, width=700)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我听到了所有人的声音。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [Image(image="43_i14_4",screenadapt="coverall",fadetime=1,block=false)] [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="“典范军!”“典范军!”“典范军!”", x=300, y=370, alignment="center", size=24, delay=0.08, width=700)] [subtitle] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=4, block=true)] [delay(time=3)] [Dialog] [curtain(direction = 2,fillfrom = 0.12,fillto = 0.12,fadetime=0.01,grad = true,block = false)] [curtain(direction = 6,fillfrom = 0.72,fillto = 0.72,fadetime=0.01,grad = true,block = false)] [Image(image="43_i09",screenadapt="coverall",fadetime=0,block=true)] [delay(time=0.2)] [ImageTween(xFrom=0, yFrom=-60, xTo=0, yTo=-100, xScaleFrom=1.4, yScaleFrom=1.4, xScaleTo=1.4, yScaleTo=1.4, duration=15, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=2)] [PlayMusic(key="$victorianormal_loop", volume=0.6)] [name="因陀罗"]说起来,老子做了一个奇怪的梦—— [name="因陀罗"]有头金色的野兽在我们营地里散步。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Image(image="43_i09",screenadapt="coverall",fadetime=0,block=true)] [curtain(direction = 2,fillfrom = 0.58,fillto = 0.58,fadetime=0.01,grad = true,block = false)] [curtain(direction = 6,fillfrom = 0.03,fillto = 0.03,fadetime=0.01,grad = true,block = false)] [delay(time=1)] [ImageTween(xFrom=0, yFrom=0, xTo=50, yTo=0, xScaleFrom=1.4, yScaleFrom=1.4, xScaleTo=1.4, yScaleTo=1.4, duration=15, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [delay(time=2)] [name="摩根"]大概是个好兆头? [name="摩根"]希望接下来的行动一切顺利。 [name="达格达"]不知道自救军是不是已经比我们先抵达了布伦特伍德镇...... [name="达格达"]等到和他们会合,我们这支军队的人数会更多。 [name="达格达"]......几天前,谁能想到,我们也能加入一支属于自己的军队呢。 [name="达格达"]我还挺喜欢“典范军”这个名头的。 [name="摩根"]不过,维娜,你真的想好了吗?我们要带着他们所有人打回伦蒂尼姆吗? [name="摩根"]他们中的大部分可没有办法和那些王庭军正面作战。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [curtain(direction = 2,fillfrom = 0.01,fillto = 0.01,fadetime=0.01,grad = true,block = false)] [curtain(direction = 6,fillfrom = 0.82,fillto = 0.82,fadetime=0.01,grad = true,block = false)] [Image(image="43_i09",screenadapt="coverall",fadetime=0,block=true)] [delay(time=0.2)] [ImageTween(xFrom=0, yFrom=0, xTo=-50, yTo=0, xScaleFrom=1.4, yScaleFrom=1.4, xScaleTo=1.4, yScaleTo=1.4, duration=15, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=1)] [name="戴菲恩"]也许...... [name="戴菲恩"]这一路上会有更多的人牺牲。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [curtain(direction = 2,fillfrom = 0,fillto = 0,fadetime=0.01,grad = false,block = false)] [curtain(direction = 6,fillfrom = 0,fillto = 0,fadetime=0.01,grad = false,block = false)] [curtain] [Image(image="43_i09",screenadapt="coverall",fadetime=0,block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=false)] [delay(time=2)] [name="推进之王"]...... [name="推进之王"]我会保护他们走下去。 [name="推进之王"]又或许,他们不再需要任何人的保护。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]